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ScrobDobbins_rank
ScrobDobbins
[Gameplay] Several HQs
ScrobDobbins wrote at 2014-07-18 05:28 pm
topic is closed link
Nicorr wrote:Remove the transfer of income during the destruction of headquartersIs this referring to how it used to transfer 1/5th of the value of an enemy HQ to your own when you destroyed their HQ?If so, will the bonus given by the Wrecker Badge go away as well? Right now, my badge says I get an additional 10% of their value transferred to my HQ.


Al_Capone_rank
Al_Capone
Re: [Gameplay] Several HQs
Al_Capone wrote at 2014-07-18 05:30 pm
topic is closed link
Yes, it's that system we are talking about. We might add something else though


RexButtercup_rank
RexButtercup
Re: [Gameplay] Several HQs
RexButtercup wrote at 2014-07-18 07:42 pm
topic is closed link
So right now, if I hit "make HQ" it is going to generate a second HQ?_________________SCIOTS [214]http://www.reddit.com/r/CityDominat ionRexButtercupGangsterMessages : 69Date d'inscription : 2014-07-01Age : 34Localisation : Dallas, TX  


DevilsNipple_rank
DevilsNipple
Re: [Gameplay] Several HQs
DevilsNipple wrote at 2014-07-18 09:09 pm
topic is closed link
Apparently so. I'm gonna try in shortly. EDIT: actually it says it's happening by tonight so il wait for a reply actually There is a limit on hq's though right?


Mosley_rank
Mosley
Re: [Gameplay] Several HQs
Mosley wrote at 2014-07-18 10:55 pm
topic is closed link
Yes that's right. I've done it already


DevilsNipple_rank
DevilsNipple
Re: [Gameplay] Several HQs
DevilsNipple wrote at 2014-07-18 11:32 pm
topic is closed link
ahh cool, il be making another now then


RexButtercup_rank
RexButtercup
Re: [Gameplay] Several HQs
RexButtercup wrote at 2014-07-18 11:53 pm
topic is closed link
Yeah! I just put my second HQ up and I'm loving it. Very excited that this is an introduction to a deeper building system!_________________SCIOTS [214]http://www.reddit.com/r/CityDominat ionRexButtercupGangsterMessages : 69Date d'inscription : 2014-07-01Age : 34Localisation : Dallas, TX  


ScrobDobbins_rank
ScrobDobbins
Re: [Gameplay] Several HQs
ScrobDobbins wrote at 2014-07-19 12:37 am
topic is closed link
SCIOTS wrote:Yeah! I just put my second HQ up and I'm loving it. Very excited that this is an introduction to a deeper building system!Oooh I think you got your 2nd one in just in time. All this weekend at 6AM, 12PM, 6PM and 12AM (in the GMT+1 time zone) you are able to build another HQ. So if you don't miss any of the reset times you can end up with 7HQs by the end of the weekend.Judging by the timestamp on your post, you made it in just before the reset. So you should be able to go ahead and build a 3rd HQ now.


RexButtercup_rank
RexButtercup
Re: [Gameplay] Several HQs
RexButtercup wrote at 2014-07-19 02:08 am
topic is closed link
So you can place it anywhere in that 6 hour period? That's awesome. I did indeed just place HQ3, and am probably going to take a nap to make sure I get HQ4 tonight. It sets back my capping for a bit, since I plan to totally reinforce, but I'm not going to turn down a nice neighborhood of HQs!_________________SCIOTS [214]http://www.reddit.com/r/CityDominat ionRexButtercupGangsterMessages : 69Date d'inscription : 2014-07-01Age : 34Localisation : Dallas, TX  


Quadcore_rank
Quadcore
Re: [Gameplay] Several HQs
Quadcore wrote at 2014-07-27 06:15 pm
topic is closed link
hey why I can't get past HQ defense men over 1.2k? I thought it will be capped at 2k
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