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Tony Gambenie_rank
Tony Gambenie
5K income cap
Tony Gambenie wrote at 2014-07-13 07:13 am
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Why everybody keep crying about it won't be fair to have unlimited Money? It's a Mafia based Strategy Game. You can't be mad that some body has the money to shut down an HQ or anything.You're gonna lose a few areas eventually, & maybe even an HQ once. But that's why You take it back. It has to be a Winner eventually. Regardless of wgo takes what Both sides attacking will get points. So a $5k Salary Cap or More is a Good Idea.


Deo Venator_rank
Deo Venator
Re: 5K income cap
Deo Venator wrote at 2014-07-13 07:57 am
topic is closed link
Tony Gambenie wrote:Why everybody keep crying about it won't be fair to have unlimited Money? It's a Mafia based Strategy Game. You can't be mad that some body has the money to shut down an HQ or anything.You're gonna lose a few areas eventually, & maybe even an HQ once. But that's why You take it back. It has to be a Winner eventually. Regardless of wgo takes what Both sides attacking will get points. So a $5k Salary Cap or More is a Good Idea.It's not that we are crying that they'll have the money to shut down a HQ. Unlimited money would be the same thing as unlimited Salary It's supposed to keep the balance. (it's the devs idea and I understand why) Besides A game isn't fun when it has no challenges to it and these caps gives challenge. Even though I still think the salary cap should be 5k and the money cap should be 50k. At this point if you want to hold more money you have to use your ingots(gold).


ScrobDobbins_rank
ScrobDobbins
Re: 5K income cap
ScrobDobbins wrote at 2014-07-14 02:11 am
topic is closed link
If anything like this were going to be implemented, it should take into account the level of the player's activity.Allowing a person who hasn't played in a few days to come back to a large stash of money just isn't fair to the people who play every day.If we were going to allow people to 'store' extra money it should have to be stored in territories that are owned by that gang so that the player has to physically travel to those territories to make deposits and withdrawals.And if an enemy takes that territory, they would get all of the money that was stored in it.Something like that would be fairly balanced because it would require you to actually play in order to build up a sum of money and also you run the risk of losing anything you store because enemy gangs could take it.


Deo Venator_rank
Deo Venator
Re: 5K income cap
Deo Venator wrote at 2014-07-14 03:15 am
topic is closed link
ScrobDobbins wrote:If anything like this were going to be implemented, it should take into account the level of the player's activity.Allowing a person who hasn't played in a few days to come back to a large stash of money just isn't fair to the people who play every day.If we were going to allow people to 'store' extra money it should have to be stored in territories that are owned by that gang so that the player has to physically travel to those territories to make deposits and withdrawals.And if an enemy takes that territory, they would get all of the money that was stored in it.Something like that would be fairly balanced because it would require you to actually play in order to build up a sum of money and also you run the risk of losing anything you store because enemy gangs could take it. 50k money cap and a 5k salary cap isn't alot and it helps takeout the long waiting for cash to regenerate. what you was saying would just defeat the purpose any type of money just for the small fact that money is meant to be held on you. you're turning getting money into a mission. But I do think it should be a way you can invest your money into the properties you and your gang members own to keep the worth of your properties up.


ScrobDobbins_rank
ScrobDobbins
Re: 5K income cap
ScrobDobbins wrote at 2014-07-14 08:38 am
topic is closed link
Deo Venator wrote:50k money cap and a 5k salary cap isn't alot and it helps takeout the long waiting for cash to regenerate. what you was saying would just defeat the purpose any type of money just for the small fact that money is meant to be held on you. you're turning getting money into a mission. But I do think it should be a way you can invest your money into the properties you and your gang members own to keep the worth of your properties up.50k is 5 times the current limit, so that is a lot.And my suggestion doesn't defeat the purpose of money, it gives you the opportunity to store EXTRA money - above and beyond what you currently can - *IF* you are playing the game. If you don't play, you can't take advantage of that feature. But if you do, you would have the whole new option of being able to store money you aren't using if you so desire. By definition that's an addition to what we currently have - it wouldn't defeat the purpose of anything.The bottom line is that this is a geolocation based strategy game. My idea would add a whole new element of strategy. "Sitting at home doing nothing" should never be a viable strategy to get ahead in this game and without some sort of system like I suggested, increasing the amount of money a player could have on them would be doing exactly that.


DevilsNipple_rank
DevilsNipple
Re: 5K income cap
DevilsNipple wrote at 2014-07-14 09:38 am
topic is closed link
I like the store money idea for territory's you said scrobdobbins, maybe every player in the game is allowed just 1 bank territory that you can place on any of your currently owned spot and it allows the keeping of an additional 20,000 or something. The territory could have a gold ring around it so everyone knows money could be stored there and will want to take it. Men could be bumped up to about 800 to guard that spot. I honestly think that the 10k money kap is good. Just one gold update rakes it to 12k and that makes so much more difference. But even with 12k and 120 men I can go out take between 1 - 4 areas then I only need to wait 3 or 4 hours before I'm full again ready to attack once again. All a 50k cap would do is allow players to sit and wait a say then go out and take a good 10 - 15 spots without worry.I think it's good how it is. A bank would be cool and allow everyone to get more money while also making it harder to keep and in need of defense. At the most the money cap could be 20k.i wouldn't want any more really. _________________DevilsNipple!Do it the Awesome Way!


jackleg_rank
jackleg
Re: 5K income cap
jackleg wrote at 2014-07-14 06:49 pm
topic is closed link
My 2 cents:With all the missions and rallying and racketeering, if you set up your missions right and do good rallying and racketeer other players (and use the $2000 and 20 henchmens bonuses), you can turn your first play of the day into a pretty long run. I think the money is fine where it is (unless we change to regional based income), since there's plenty of other ways to get it.


Deo Venator_rank
Deo Venator
Re: 5K income cap
Deo Venator wrote at 2014-07-15 01:58 am
topic is closed link
jackleg wrote:My 2 cents:With all the missions and rallying and racketeering, if you set up your missions right and do good rallying and racketeer other players (and use the $2000 and 20 henchmens bonuses), you can turn your first play of the day into a pretty long run.    I think the money is fine where it is (unless we change to regional based income), since there's plenty of other ways to get it.Well alot of people dont have money to spend on a game just to get where they want it to be and thats such a little bit of upgrade for the quantity of money you are paying. I just want the waiting for 4 hours to regenerate money to be reduced so we can play more of the game instead of making waiting a BIG part of the game.


jackleg_rank
jackleg
Re: 5K income cap
jackleg wrote at 2014-07-15 02:11 am
topic is closed link
Deo Venator wrote:Well alot of people dont have money to spend on a game just to get where they want it to be and thats such a little bit of upgrade for the quantity of money you are paying. I just want the waiting for 4 hours to regenerate money to be reduced so we can play more of the game instead of making waiting a BIG part of the game.Don't go there with me!I haven't spent a dime on the game as of yet, and just through moving around town and rallying and completing missions and taking over HQs and stuff, I was able to upgrade henchmens to 120 and money to 12k with only 500 bars. They come pretty fast when you actually get out and play.I think maybe your strategy of just "waiting" is not a good one, considering there are many other ways to get money and henchmens without sitting at home!


Deo Venator_rank
Deo Venator
Re: 5K income cap
Deo Venator wrote at 2014-07-15 02:59 am
topic is closed link
jackleg wrote:Deo Venator wrote:Well alot of people dont have money to spend on a game just to get where they want it to be and thats such a little bit of upgrade for the quantity of money you are paying. I just want the waiting for 4 hours to regenerate money to be reduced so we can play more of the game instead of making waiting a BIG part of the game.Don't go there with me!I haven't spent a dime on the game as of yet, and just through moving around town and rallying and completing missions and taking over HQs and stuff, I was able to upgrade henchmens to 120 and money to 12k with only 500 bars.   They come pretty fast when you actually get out and play.I think maybe your strategy of just "waiting" is not a good one, considering there are many other ways to get money and henchmens without sitting at home!I do get out and play and I use up what I earn in a flash for wards to protect my properties I will be away from for long periods of time. And even if you use the 20 henchmen upgrade and 2k money upgrade. You still have to wait for money to regenerate after you've used everything up and thats what i'm trying to reduce. You shouldn't have to wait for money to regenerate for 4 or so hours.
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Category:Suggestions
Topic:5K income cap
Last Post:2014-07-15, 02:59 am
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